CFB4TH4th-Down Decision Grades

2025 Team Leaderboard

Every FBS team, ranked by win probability lost per 4th-down decision (lower = smarter).

For each 4th down, the model rates every option by the team's resulting win probability, then adds up the win probability a team gave away by not taking the best one. Teams are ranked by their average cost per decision, so lower is better.

Click any column header to sort.
#TeamConf 4th-Down PlaysWP Lost / Dec Total WP Lost

Data: cfbfastR / CollegeFootballData.com - Model: cfb4th (Baldwin & Lee) - 2025 FBS season.

Worst Decisions of 2025

The most costly 4th-down calls of the season. Tap any card for the full breakdown.

Process, not outcome. A call is graded on the odds at the time, not on whether it happened to work. Clearly broken data points are filtered out.
 

2025 Game Explorer

Pick any game to see every 4th-down decision in it. Tap a play for the full breakdown.

Click a game to open its 4th downs.

How the Model Works

What goes into the model, how it gets to these numbers, and what it doesn't account for.

1. What the model considers

Every 4th down gets judged on the whole situation, not just down and distance:

  • Down & distance: how many yards are needed for a first down.
  • Field position: how far the offense is from the end zone.
  • Score margin: leading, trailing, or tied, as of right before the snap.
  • Time: the quarter and clock, and how much game is left.
  • Timeouts: how many each team has left.
  • Team strength: the pregame point spread and over/under.
  • Possession: which team gets the ball to start the second half.
  • Venue: indoor or outdoor, which matters for field goals.

2. How the numbers are calculated

The engine behind it is a win-probability model trained on thousands of real college games. Given a game state, it estimates each team's chance of winning. For a 4th down, it plays out all three choices:

  • Go for it: the odds of converting (based on the distance, and counting first downs drawn by a defensive penalty), then the win probability whether they get it or not.
  • Field goal: the odds of making it (based on distance and the roof), then the win probability of a make versus a miss.
  • Punt: where the other team is likely to take over (blocks and returns included), then the win probability from there.

Each option's Win % is the team's chance of winning if they pick it. Success % is the chance of converting the 4th down or making the kick. The recommendation is just the option with the best Win %.

The leaderboard ranks teams by Win Probability Lost: on each 4th down, how much win probability a team threw away by not taking the best option, added up over the season. A perfect call costs nothing. It's weighted too, so a small misjudgment barely moves the needle while a real blunder hurts a lot.

Model: cfb4th (Jared Lee, Sebastian Carl, Ben Baldwin), built on Ben Baldwin's nfl4th work and cfbfastR's college-trained win-probability model. Play-by-play data from CollegeFootballData.com.

3. Limitations

A few things worth knowing when you read the numbers:

  • It uses league averages, not a team's actual personnel. The go, punt, and kick numbers are league-wide, so the model has no idea whether a team has an All-American kicker or a walk-on (beyond what the spread implies).
  • It ignores weather and altitude. It only knows indoor versus outdoor, not wind, cold, or elevation, all of which change how far a kicker can reach.
  • It doesn't account for onside kicks. It assumes a normal kickoff after a score, so it can sell a field goal short for a team trailing late, when an onside try is part of the real plan.
  • Fakes and botched snaps fool it. When a punt or field goal turns into a run or pass (a fake, or a bad snap the kicker has to scramble on), the data logs it as a regular offensive play, so the model treats it as going for it instead of the punt or kick it was actually meant to be.
  • It's shakiest at the extremes. In blowouts or near-hopeless spots the win-probability estimates get noisy, and the gap between options can look bigger than it really is. (Clearly impossible results are filtered off this site.)
  • It grades the decision, not the result. A call is judged on the odds at that moment, not on whether it happened to work out. A gamble that paid off can still have been the wrong call.
  • The data isn't flawless. Play-by-play comes from a third party and sometimes has errors. The clearly broken rows get filtered, but not every quirk does.

The CFB4TH Bot

Automated 4th-down takes, in real time.

COMING SOON

An X account that posts every notable call

During games the bot will auto-post a graphic for each notable 4th-down decision. Follow link goes here once it's live.

Follow @CFB4TH - soon